Oct 24, 2012 Server/Client Go-Back-N Hi, I have a little side project I have to do, but for the life of me I cant figure out the information. Perhaps you are supposed to implement the Go-Back-N ARQ protocol between the server and the client? Originally Posted by crazystudentc. By sCandal2 in forum Windows Programming Replies: 5 Last Post:. ![]() ![]() Moglarekuj and. Content: Go-Back-N Vs Selective Repeat • • • • Comparison Chart Basis for Comparison Go-Back-N Selective Repeat Basic Retransmits all the frames that sent after the frame which suspects to be damaged or lost. Retransmits only those frames that are suspected to lost or damaged. Bandwidth Utilization If error rate is high, it wastes a lot of bandwidth. Fifa ps2 download. FIFA 14 PS2 – Torrent + How to download – PAL SUPPORTS Windows, Mac OS, iOS and Android platforms. Download FIFA 14 PS2 PAL [MULTI 4].ISO torrent. This program has built in proxy support and VPN as a failsafe, don’t worry, your IP address will be hidden. Juegos de saw game fernanfloo inkagames. Remember that the castle is inhabited by various monsters and various traps are installed. The rooms will be closed and you should carefully inspect everything and find the items that will help you open the doors. The boy Ferneflu woke up and found that he was in an unknown castle. To find a way out for our character will need to go through a lot of rooms and corridors. Now he will need to get out of it and we in the game Fernanfloo Saw Game will help him in this. Comparatively less bandwidth is wasted in retransmitting. Complexity Less complicated. More complex as it require to apply extra logic and sorting and storage, at sender and receiver. Window size N-1. Key Differences Between Go-Back-N and Selective Repeat • Go-Back-N protocol is design to retransmit all the frames that are arrived after the damaged or a lost frame. On the other hand, Selective Repeat protocol retransmits only that frame that is damaged or lost. • If the error rate is high i.e. More frames are being damaged and then retransmitting all the frames that arrived after a damaged frame waste the lots of bandwidth. On the other hand, selective repeat protocol re-transmits only damaged frame hence, minimum bandwidth is wasted. • All the frames after the damaged frame are discarded and the retransmitted frames arrive in a sequence from a damaged frame onwards, so, there is less headache of sorting the frames hence it is less complex. On the other hand only damaged or suspected frame is retransmitted so, extra logic has to be applied for sorting hence, it is more complicated. • Go-Back-N has a window size of N-1 and selective repeat have a window size.
0 Comments
Leave a Reply. |